Release date:2022

Author:Kamil Hepner

Skill level:Beginner

Language:English

Exercise files:Yes

Course Description Complete and comprehensive rigging course for the new Houdini rigging system – Kinefx. Learn how to create an advanced reverse foot rig for the leg. You will start from the beginning by learning to properly create, orient, and manage joint hierarchies in Houdini.

You will learn how to create FK and IK setup with proper blending. How to organize your rig network and how to break it down into smaller HDAs.

Walk step by step with the author through the rig debugging process. Learn how to create debug HDAs to better visualize rig data.

It’s complete training for people with None to Intermediate knowledge of rigging in Houdini. Autor presents a great number of useful Tips and Tricks which advanced TD will find useful.

01 Introduction 01 Introduction

02 Spine and Leg 02 Joint placement and orientation

03 Rig visualizer 03 Modify existing rig visualize HDA 04 Finialize Rig visualize 05 Finishing skeleton and controls 06 Mirror existing skeleton

04 Root, main and hip 07 FK controls for root, main, hip

05 Leg setup 08 Procedural FK and IK skeletons 09 Main leg IK solver 10 Creating IK solver rigging module (HDA)

06 Validation 11 Custom get point transform node

07 Reverse foot 12 Two bone IK solver rigging module 13 Toe IK setup 14 Foot roll setup 15 Enclose reverse foot setup into HDA 16 Adding additional settings to HDA

08 Leg controls 17 FK and IK controls

09 Joints offset 18 Using joints offset node

10 Skining 19 Skin and paint weights

11 Mirror and space switch 20 Mirror leg setup 21 Add space switch

12 Controls 22 Add object level controls 23 Extra rig controls 24 Rig into HDA, promote controls

[CG Circuit] Rigging in Houdini Kinefx with Kamil Hepner_Subtitles.7z [CG Circuit] Rigging in Houdini Kinefx with Kamil Hepner_Subtitles_orig.7z

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