Release date:2022, April 14

Author:Nexttut Education Pvt.Ltd.

Skill level:Beginner

Language:English

Exercise files:Yes

What Will I Learn?

Modelling a Vehicle Unwrap and Texturing Lighting and Scene Setup Render Using Arnold Renderer

Requirements You should have Autodesk 3ds Max version 2023 or above installed on your computer.

Description

Do you want to know 3ds max and create your 3d models with this powerful tool?

Then I welcome you to Nexttut education’s Autodesk 3ds Max for Beginners.

WHY SHOULD YOU LEARN FROM ME: My name is Hamid Reza Afshari and I’ll be your instructor in Autodesk 3ds Max for Beginners course

BENEFITS :

By the end of this course

You’ll be able to Work with Autodesk 3ds Max

Make various 3d contents

Render using Arnold renderer

WHAT WILL I LEARN:

Autodesk 3ds Max interface and navigation

Making complex shapes inside Autodesk 3ds Max

Render using Arnold renderer

COURSE PROJECTS:

We will start by knowing the Autodesk 3ds Max UI and navigation.

In chapter two, We will start making our model using basic box modelling Techniques.

In chapter three. we will be using more advanced box modelling Techniques.

In chapter four, we learn how to use Boolean for modelling.

In chapter five, we learn how to use splines inside 3ds Max.

In chapter six, we learn how to unwrap using two Techniques.

Finally, In chapter seven, we learn how to make materials, lights and render the scene.

IS THIS COURSE RIGHT FOR ME: This course is designed for absolute Autodesk 3ds Max beginner

WHAT SHOULD I KNOW OR HAVE FOR THE COURSE: You should have Autodesk 3ds Max version 2023 or above installed on your computer.

JOIN ME NOW: Join me and learn how to use Autodesk 3ds Max and make awesome 3d assets.

Who is the target audience? This course is designed for absolute Autodesk 3ds Max beginners.

1. Introduction 1. Introduction 2. Download Project Files 3. 3ds Max interface and navigation 4. Introduction to 3d Modeling

2. Introduction to Box Modelling 1. Project setup 2. Making the Steam Tank 3. Continue Working on the Steam Tank 4. Start building the cabin 5. Continue working on the cabin 6. Adding details to the cabin 7. Finishing up the cabin

3. More Advanced Box Modelling 1. Building the upper Chassis 2. Making a piston engine 3. Continue working on piston 4. Finishing up the piston 5. Fuel tank and exhaust

4. Introduction to Boolean 1. Making tire with boolean 2. Finishing the tire 3. Making the bottom chassis 4. Continue working on the bottom chassis

5. Introduction to Splines 1. Working with splines 2. Adding details with splines 3. Continue adding details 4. Finishing up the details 5. Making the axle and differential 6. Model clean-up

6. Introduction to Unwrap 1. Preparation for unwrapping 2. Unwrapping the model 3. UV packing

7. Introduction to Material, Light and rendering 1. Lighting the scene 2. Continue lighting the scene 3. Adding materials to the scene 4. Continue adding materials 5. Refining the materials 6. Finishing the materials 7. Rendering the scene 8. Post-production

8. Conclusion 1. Thank you Project Files.7z [Udemy] 3ds Max 2023 for Beginners.7z [Udemy] 3ds Max 2023 for Beginners_Subtitles.7z

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