Release date:2022

Author:Oleg

Skill level:Beginner

Language:English

Exercise files:Yes

At the end of this course you will be able to model and sculpt the advanced Bane bust model, you will also be able to make realistic clothes and accessories in Zbrush and 3ds Max from start to finish. Also you will learn how to make a proper topology and UV’s, achieve a photorealistic look for your textures in substance painer 3d and do a stunning renders in Marmoset Toolbag 4 and Arnold for 3ds Max.

1. Sculpting body and props in Zbrush 01. Introduction 02. 1-0 Preparing base mesh 03. 1-1 Blocking main shapes 04. 1-2 Refining the main shapes and sketching the mask 05. 1-3 Continuing to work on a model 06. 1-4 Refining main shapes 07. 1-5 Working on a mask 08. 1-6 Working on a fists 09. 1-7 Making accessories 10. 1-8 Refining the shape of the mask 11. 1-9 Blocking a t-shirt 12. 1-10 Refining a body 13. 1-11 Refining a body 2 14. 1-12 Refining a body 3 15. 1-13 Adding secondary shapes to a fists 16. 1-14 Adding secondary shapes to a body 17. 1-15 Adding folds for a t-shirt 18. 1-16 Making UV and working on t-shirt 19. 1-17 Refining muscles 20. 1-18 Work on shoulders and mask 21. 1-19 Mask retopology 22. 1-20 Refining mask in Zbrush 23. 1-21 Adding a pattern to a t-shirt 24. 1-22 Continue to work on a t-shirt 25. 1-23 Adding veins 26. 1-24 Refining veins and adding skin pores 27. 1-25 Adding a pattern to mask 28. 1-26 Adding details to mask 29. 1-27 Adding details to mask 2 30. 1-28 Working on a shoulders 31. 1-29 Working on a traps 32. 1-30 Making a base 33. 1-31 Making a gloves 34. 1-32 Refining gloves in 3ds Max 35. 1-33 Continuing to work on gloves 36. 1-34 Adding details to gloves 37. 1-35 Adding details to gloves 2 38. 1-36 Adding details to gloves 3 39. 1-37 Adding details to gloves 4 40. 1-38 Refining my props 41. 1-39 Finishing my model 42. 1-40 Texturing Base 43. 1-41 Texturing Body 44. 1-42 Texturing Gloves 45. 1-43 Texturing Mask 46. 1-44 Texturing Mask 2 47. 1-45 Texturing T-Shirt 48. 1-46 Air particles

2. Making props and details in 3ds Max. Texturing in Substance 3d Painter 01. 2-1 Venom Tank Part 1 02. 2-2 Venom Tank Part 2 03. 2-3 Venom Tank Details 04. 2-4 Back Detail Part 1 05. 2-5 Back Detail Part 2 06. 2-6 Back Detail Part 3 07. 2-7 Collar, Spikes, UVs 08. 2-8 Venom Tank UVs 09. 2-9 Bracelets, Belt 10. 2-10 Belt Details 11. 2-11 Belt Spikes, UVs 12. 2-12 Rivets, Tubes, UVs 13. 2-13 Belt Texturing Part 1 14. 2-14 Belt Texturing Part 2 15. 2-15 Bracelets And Spikes Texturing 16. 2-16 Rivet Texturing 17. 2-17 Collar Texturing 18. 2-18 Venom Tank Texturing Part 1 19. 2-19 Venom Tank Texturing Part 2 20. 2-20 Venom Tank Texturing Part 3 21. 2-21 Details Texturing Part 1 22. 2-22 Details Texturing Part 2 23. 2-23 Glass Texturing 24. 2-24 Back Detail Texturing

3. Rendering in 3ds Max and Marmoset Toolbeg 4 01. 3-1 3ds Max Rendering Overview 02. 3-2 Glass And Venom Materials 03. 3-3 Denoising 04. 3-4 Marmoset Toolbag Render Overview [Udemy] Zbrush 3ds Max Substance 3d Painter Bane Creation Course.7z [Udemy] Zbrush 3ds Max Substance 3d Painter Bane Creation Course_Subtitles.7z

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