Release date:2022
Author: FastTrack Tutorials
Skill level:Beginner
Language:English
Exercise files:Yes
Creating Custom Decals for Games – In-Depth Tutorial Course
Learn how a professional environment artist works when creating custom decals using various techniques that can be used in-game engines. You will learn how to create everything from procedural decals to hand-painted to sculpted, Normal map only & POM decals, image-based decals, and much more!
SUBSTANCE DESIGNER & PAINTER, ZBRUSH, PHOTOSHOP, UNREAL ENGINE 5We will cover various topics in this tutorial course, but the main ones are as followed:
Creating procedural leak decals using Substance Designer. Creating Hand Painted leak decals using Substance Painter Create edge damage and welding decals using Zbrush and Marmoset Creating road cracks and pothole decals using Substance designer Creating POM decals in Unreal Engine which stands for parallax occlusion mapping. It is a technique that uses height maps to make decals feel like they are made from geometry. Creating image-based decals Creating normal-map only decals that you can use on terrains Setting up various decal materials in unreal engine 5 Using atlases with decals to optimize your scene Showcasing how to use decals in your levelsAnd so much more.
The general takeaway of this course is that in the end, you will have the knowledge on how to create a wide variety of decals to use for your games so that you no longer feel limited in your decal creation.
5+ HOURS!This course contains over 5+ hours of content – You can follow along with every single step – This course has been done 100% in real-time except for a few small time-lapses for very repetitive tasks.
This course will come with all source files except for the showcase environment used in the images.SKILL LEVEL This game art tutorial is perfect for students who have familiarity with Unreal Engine & Substance – Everything in this tutorial will be explained in detail. However, if you have never touched Unreal Engine or Substance Designer/Painter before, then we recommend that you first watch an introduction course
TOOLS USED Unreal Engine 5
Substance Painter
Substance Designer
ZbrushMarmoset Toolbag 4
PhotoshopYOUR INSTRUCTOR Emiel Sleegers is a senior environment artist and owner of FastTrack Tutorials. He’s worked on games like The Division 2 + DLC at Ubisoft, Forza Horizon 3 at Playground Games, and as a Freelancer on multiple projects as an Environment Artist and Material Artist. Next to this he is also the owner of a tutorial publishing brand called FastTrackTutorials.
CHAPTER SORTING
There’s a total of 12 videos split into easy-to-digest chapters.
All the videos will have logical naming and are numbered to make it easy to find exactly the ones you want to follow.SUBTITLES
Subtitles are offered for this tutorial in English, Spanish, Russian, and Chinese.
Please note the subtitles are auto-generated and might not always be 100% accurate.01-Creating Our Procedural Leaks Part1 02-Creating Our Procedural Leaks Part2 03-Creating Our Hand Painted Leaks 04-Creating Edge Damage And Welding Decals 05-Creating Crack Decals 06-Creating Pothole Decals 07-Using Atlases With Decals 08-Creating Pom Decals Part1 09-Creating Unique Pom Details Part1 10-Creating Unique Pom Details Part2 11-Image Based Decals 12-Creating Our Decal Showcase
[Artstation] Creating Custom Decals for Games – In-Depth Tutorial Course – Files.7z.001 [Artstation] Creating Custom Decals for Games – In-Depth Tutorial Course – Files.7z.002 [Artstation] Creating Custom Decals for Games – In-Depth Tutorial Course_Subtitles.7z


1、登录后,打赏30元成为VIP会员,全站资源免费获取!
2、资源默认为百度网盘链接,请用浏览器打开输入提取码不要有多余空格,如无法获取 请联系微信 yunqiaonet 补发。
3、分卷压缩包资源 需全部下载后解压第一个压缩包即可,下载过程不要强制中断 建议用winrar解压或360解压缩软件解压!
4、云桥网络平台所发布资源仅供用户自学自用,用户需以学习为目的,按需下载,严禁批量采集搬运共享资源等行为,望知悉!!!
5、云桥网络-CG数字艺术学习与资源分享平台,感谢您的赞赏与支持!平台所收取打赏费用仅作为平台服务器租赁及人员维护资金 费用不为素材本身费用,望理解知悉!
评论(0)