Release date:2022, May 10

Author:Sam Pattuzzi

Skill level:Beginner

Language:English

Exercise files:Yes

What Will I Learn?

How to make games in Unreal Engine 5. C++, the games industry standard language. Object Oriented Programming and how to put it into practice. Game design principles. Programming patterns and best practices. Artificial Intelligence behaviour programming for enemies. Write code that is clean and to understand. When to use Blueprint or C++. How to achieve anything you want in Unreal using C++. Unreal Gameplay Framework to make games easily. Strong and transferable problem solving skills. Modern game development technologies and techniques.

Requirements

64-bit PC capable of running Unreal 5 (recommended).

Or a Mac running latest MacOS Big Sur.

+8GB of RAM.

Quad-core CPU, 2.5 GHz or faster.

DirectX 11, 12 or Metal 1.2 Compatible Graphics Card.

About 50GB of free disc space.

No previous Unreal or coding experience needed.

Description

Ready to make games in the amazing world of Unreal Engine 5?

This “critically-acclaimed” and “insanely successful” Unreal Engine course was created in collaboration with Epic Games.

The majority of the course has been fully updated and remastered to Unreal Engine 5. Existing students get all the new material for free.

Learn how to create and mod video games using Unreal Engine 5, even if you’re a complete beginner. Unreal is a free-to-use game development engine used by AAA studios and indie developers worldwide. It is a massive and powerful beast, but we break it down step-by-step so you can tame it.

We start super simple so no prior experience of Unreal or coding is needed! With our online tutorials, you’ll be amazed at what you can achieve. We believe project-based learning is the best way to learn Unreal Engine, so you’ll create 5 Unreal games!

Already know Unreal and want to learn VR or Multiplayer? Check out our other Unreal courses, just look for the green leaf for our other world-class Unreal courses.

Learn C++, the powerful industry-standard language from scratch. By the end of the course, you’ll be very confident in the basics of coding and game development, and hungry to learn more.

“Any serious game programmer needs to know C++”

Jason Gregory, Lead Programmer at Naughty Dog (creators of Uncharted & The Last of Us)

Anyone who wants to learn to create games: Unreal Engine is a fantastic platform which enables you to make AAA-quality games. Furthermore, these games can be created for Windows, consoles, macOS, iOS, Android and Web from a single source!

Benefit from our world-class support from both other students, and the instructors who are on the forums regularly. Go on to build several games including a tank game, and a First Person Shooter.

You will have access to a course forum where you can discuss topics on a course-wide basis, or down to the individual video. Our thriving discussion forum will help you learn and share ideas with other students.

Get plugged into our communities of amazing developers on Facebook (nearly 20k), in our own TA-curated Community (17k views/day), and our student chat group (10k live at any one time).

Start to learn Unreal C++ now, you won’t be disappointed!

Who is the target audience?

Competent and confident with using a computer. Artists who want to bring their assets alive in a game engine. Developers who want to re-skill across to coding. Complete beginners who are willing to work hard. Existing programmers who want to re-skill to game development. Thos wanting to explore the exciting new world of UE5!

01.Differences Between UE5 and UE4 02.Project Intro 03.Pawn Class Creation 04.Creating Components 05.Forward Declarations & Capsule Component 06.Forward Declaration & Constructing The Capsule 07.Static Mesh Components 08.Deriving Blueprint Classes 09.Instance vs Default 10.Editing Exposed Variables 11.Exposing The Components 12.Creating Child C++ Classes 13.Possessing The Pawn 14.Handling Input 15.Local Offset 16.Movement Speed 17.Local Rotation 18.Casting 19.Using the Mouse Cursor 20.Rotating The Turret 21.The Tower Class 22.Fire 23.Timers 24.The Projectile Class 25.Spawning The Projectile 26.Projectile Movement Component 27.Hit Events 28.Health Component 29.Applying Damage 30.The Game Mode Class 31.Handling Pawn Death 32.Custom Player Controller 33.Starting The Game 34.The Start Game Widget 35.Countdown Timer 36.Displaying Countdown Time 37.Winning And Losing 38.Game Over HUD 39.Hit Particles 40.Smoke Trail 41.Death Particles 42.Sounds 43.Camera Shake 44.Polish And Wrap-Up [Udemy] Unreal Engine 5 C++ Developer – Learn C++ & Make Video Games – Toon Tank(v2) update only_Subtitles.7z

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