Release date:2022
Author:Opi Chaggar
Skill level:Beginner
Language:English
Exercise files:Yes
In this class we will cover how to animate a run cycle for a video game. The course will cover blocking poses, splining and polishing your run.
There will be useful tips along the way as well as scripts that you can use to make your workflow more efficient.
So what are you waiting for, come join me in class one of this Video Games Series of creating an in game run cycle.
In this course you will learn about:
Introduction To The Class Introduction to the run Useful Shortcut Script The Importance of Matching End Tangents In The Graph Editor For Cycles First Pass Blocking The Run Second Pass Splining Polishing Conclusion01 – Introduction to the Attack 02 – Planning the shot shooting reference 03 – Blocking Part 1 04 – Blocking Part 2 05 – Blocking Part 3 06 – Blcoking Part 4 07 – Splining Part 1 08 – Splining Part 2 09 – Splining Part 3 10 – Splining Part 4 11 – Polishing Part 1 12 – Polishing Part 2 13 – Polishing Part 3 14 – Polishing Part 4 15 – Polishing Part 5 16 – Polishing Part 6 17 – Polishing Part 7 18 – Conclusion [Skillshare] Video Games Course – Animating An In Game Attack.7z [Skillshare] Video Games Course – Animating An In Game Attack_Subtitles.7z
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