Release date:2022

Author: Alejandro Soriano

Skill level:Beginner

Language:Spanish

Exercise files:Not Provided

Learn quick, efficient, and professional 3D modeling and design from scratch

If you want to start shaping your ideas and communicating them in 3D, this is the design software for you. It’s user-friendly and allows for a quick and efficient 3D modeling process. In this five-course Basics, master SketchUp from scratch and model in three dimensions with designer and 3D visualization specialist Alejandro Soriano. This software offers a complete set of tools for designing an entire project from start to finish.

In the first course, get familiarized with the software and learn to use basic tools: configure the camera, create your first lines, and see how to generate volume. Then, learn how to customize your keyboard with shortcuts.

Start the second course by drawing using polygons and a range of useful tools such as Move, Copy Models, and Select, and discover the different volume types.

In the third course, learn to create and manage groups and components, seeing how to integrate them on surfaces or orient them towards the camera. Do this for both component and group solids. Then see how to model with the Scale tool and Solids.

Next up, in the fourth course, begin to create your own materials with solid colors and textures. Experiment with mapping a texture on a surface, adapt photographs with one or more points of view, and examine SketchUp‘s different graphic styles.

In the fifth course, look at how to use Outliner and Layers in tandem, make sections, and work with shadows. Create and manage scenes by saving the views of a model as well as animating them. Finally, learn to export your 3D model and delve a little deeper into the extensions.

01 – Presentation 02 – Versions and installation 03 – First contact 04 – Navigating the model 05 – The importance of the point of view 06 – The first strokes 07 – From flat surface to volume 08 – Measuring tools 09 – Keyboard shortcuts 10 – Modeling practice 11 – Presentation 12 – The Rectangle Tool 13 – Polygons and Circles 14 – The move tool 15 – Group creation and rotation 16 – Copy and copy modes 17 – The component entity 18 – Scale factor and symmetry 19 – The tool follow me 20 – Modeling practice 21 – Presentation 22 – The Outline window 23 – Components with opening and fixed to a plane 24 – Camera-oriented components 25 – Creación y gestión de bibliotecas de componentes 26 – The large component library, 3D Warehouse 27 – Importing models in other formats 28 – Solid groups and components 29 – Modeling with scale and solids 30 – Modeling practice 31 – Modeling Practice II 32 – Presentation 33 – Applying default materials 34 – Creating a material from scratch 35 – Texture mapping 36 – Creation and management of material collections 37 – Adapt photographs with a single point of view 38 – Adapt photographs with various points of view 39 – Selection of graphic styles 40 – Customization of graphic styles 41 – Modeling practice 42 – Presentation 43 – Combining scheme and layers 44 – Section cuts 45 – Shadows and geolocation 46 – Scene creation and management 47 – Virtual tour and Animations 48 – Export to 2D and 3D formats 49 – Extensions, what they are and how to install them 50 – A very useful extension, TrueBend 51 – Modeling practice 52 – Modeling Practice II Introduction to SketchUp_Subtitles.7z

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