Release date:2020, July 17
Author:Reza Ghobadinic
Skill level:Beginner
Language:English
Exercise files:Yes
DESCRIPTION Your comprehensive introduction to Massive Prime has arrived. Head of Crowd/FX TD, Reza Ghobadinic, demonstrates all the key aspects of working with Massive Prime software in this detailed workshop, sharing with you his industry-proven tips and tricks for producing credible crowd simulations suitable for film and TV productions.
During the course of 11 hours of instruction, Reza covers everything you need to know, from the basics of the interface, through to many more advanced topics that are essential to grasping the fundamentals of Massive Prime. Lessons detail how to create agents from scratch including how to gradually add features that will improve their behavior, and discuss the importance of designing the brain in an organized and systematic manner, as used in feature film production. Reza also lectures on how to create a biped crowd agent from a skinned rig and edit animation clips to use for your agent, as well as how to complete it with a dynamic explosion simulation scene.
This essential introduction provides the fundamental knowledge needed to create, test, and render impressive crowd simulations with Massive Prime.
00. Preview 01. Introduction 02. Scene 03. Agent Basics 04. Brain Basics — Part 01 05. Brain Basics — Part 02 06. Sound 07. Agent Field 08. Vision 09. Terrain Adaptation and Color 10. Flow Field and Lane 11. Spawn and Collide 12. Cloth and Hair 13. Agent from Rigs 14. Actions and Motion Trees — Part 01 15. Actions and Motion Trees — Part 02 16. Foot Locking IK 17. Dynamic Ragdolls — Part 01 18. Dynamic Ragdolls — Part 02 19. Rendering [Gnomon] Introduction to Massive Prime – Crowd Simulation Techniques with Reza Ghobadinic_Subtitles.7z


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