Learn Geometry Nodes in this Beginners Course.

What you’ll learn
Navigate and use the Geometry Nodes system confidently in Blender 4.4
Build procedural scenes with animation entirely within a node tree
Use key nodes like Ray Cast, Attribute Statistic, and Geometry Proximity
Apply instancing, scattering, and animation techniques for dynamic effects

Requirements
No prior experience with Geometry Nodes is needed
Basic Blender navigation is helpful but not essential
Blender 4.4 installed on your computer
A willingness to experiment and learn procedural workflows

课程时长:4小时2分钟 1920X1080 mp4 语言:英语+中英文字幕(云桥网络 Ai翻译)

Description
Welcome to the Geometry Nodes For Beginners course.Geometry Nodes is a visual scripting tool inside Blender that allows for more complex and responsive workflow.We’ve updated our Geometry Nodes course for Blender 4.4By the end of this new course written by Erin and presented by Mike, you’ll learn all the basics of navigating this system, and be able to create an entire scene- all animated within a single node tree.In this course you will learn:All the basics of the new geometry nodes system in Blender 4How to use the node graph and spreadsheet editor with specific shortcutsUnderstand the specifics of the fields systemHow to create geometry and apply materials directly with nodesHow to do displacement, scattering, animation and more…We are both looking forward to seeing what you create!Mike has been professionally teaching Blender since 2014 and has taught tens of thousands of students, enabling them to become proficient in Blender. He co-founded Canopy Games, where he offers comprehensive courses covering various aspects of Blender, from low-poly modeling to geometry nodes and the grease pencil. Mike also shares tutorials on his YouTube channel, providing valuable insights into Blender’s functionalities. His dedication to teaching has significantly contributed to the growth of the Blender community, inspiring countless individuals to explore 3D modeling and animation.Erin Woodford has been using Blender for 12 years and started worked professionally as a 3D artist and educator alongside their degree.While their professional practice has taken them across many different areas, from stylised TV work, to photoreal product and architectural visualisation, the main emphasis in their personal work has always been around exploring and sharing procedural workflows within Blender.

Overview
Section 1: Project Setup

Lecture 1 Introduction

Lecture 2 Setting Up Blender

Lecture 3 Workspace & Shortcuts

Lecture 4 A First Scatter

Lecture 5 Geometry Nodes As A Tool

Lecture 6 How Does Geometry Nodes Work

Lecture 7 Modelling and Materials

Lecture 8 Understanding Instancing

Section 2: Our Glade Project

Lecture 9 Introducing The Glade Scene

Lecture 10 Mesh Displacement

Lecture 11 Scattering A Collection

Lecture 12 Wind 1 Animated Noise

Lecture 13 Wind 2 Affecting The Rotation

Lecture 14 Wind 3 Looping The Animation

Lecture 15 Using Vertex Groups

Lecture 16 Instancing On Vertices

Lecture 17 The Ray Cast Node

Lecture 18 The Attribute Statistic Node

Lecture 19 The Geometry Proximity Node

Lecture 20 Movement Along A Spline

Lecture 21 Looping Around A Spline

Lecture 22 Instancing The Birds

Lecture 23 Instancing Lamps

Lecture 24 Setting Up Billboards

Lecture 25 Extra Challenges & Wrap Up

Blender users curious about procedural modeling and animation,Beginners looking to start using Geometry Nodes with practical examples,Intermediate users wanting to solidify their knowledge of the node system,Artists interested in building flexible, responsive 3D scenes in Blender

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