Delve into the world of 3D modeling and game development with our comprehensive course on creating a VTOL (Vertical Take-Off and Landing) aircraft. Whether you’re an avid Call of Duty player or simply passionate about digital art and game design, this tutorial will equip you with the skills needed to bring your virtual creations to life.This 18.5-hour tutorial covers every aspect of the process, starting from the meticulous modeling phase using 3ds Max. With over 16 hours dedicated to modeling alone, you’ll gain valuable insights into creating a mid-poly version of a VTOL from scratch. Following this, you’ll learn essential unwrapping techniques in Rizom UV and delve into texturing using Substance Painter and Photoshop – all specifically tailored for large-scale complex shapes like those found in VTOL designs.In addition to mastering these fundamental stages, we also provide detailed guidance on preparing and rendering your meticulously crafted VTOL within Unreal Engine. You’ll learn how to set up blueprint actors, apply basic materials, utilize masking workflows effectively, enhance lighting techniques for optimal results—crucial elements for any aspiring game developer or digital artist.Software Used:- 3DsMax- Rizom UV- Photoshop- Substance Painter- Unreal EngineLevel:IntermediatePrerequisite:Basic knowledge of the software used is required—the ability to navigate through primary functions within each program is recommended.Please note that while we do not provide final model project files as part of this course offering due to licensing limitations; however, rest assured that all necessary steps are thoroughly demonstrated throughout each segment so that learners can fully grasp the techniques involved.Kindly be aware that all videos are unnarrated; there are no voice-over videos or subtitles included in this tutorial series.
Who this course is for
This course is designed for 3D modelers, game developers, and enthusiasts looking to expand their skills in creating detailed VTOL (vertical take-off and landing) aircraft models for game environments. Whether you are a beginner with a passion for 3D modeling or an intermediate-level user seeking to enhance your knowledge, this course provides comprehensive guidance on utilizing tools such as 3ds Max, Rizom UV, Substance Painter, Photoshop, and Unreal Engine to create realistic and visually stunning VTOL aircraft models. If you have a keen interest in game development and want to elevate your abilities in 3D modeling specifically tailored for game design, this course is ideal for you.
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz, 2 Ch
Language: English | Duration: 40h 16m | Size: 31.6 GB
Learn to Design, Texture, and Render a VTOL in Unreal Engine for Game Enthusiasts
What you’ll learn
Mastering 3D Modeling: Students will learn to create a detailed mid-poly version of a VTOL from scratch using 3ds Max
Advanced Unwrapping and Texturing Techniques: Learners will acquire the skills needed to unwrap UVs using Rizom UV and master the art of texturing in Painter
nreal Engine Integration: Students will understand how to seamlessly integrate their meticulously crafted VTOL into Unreal Engine
ame Development Skills: By the end of this course, learners will have gained valuable insights into game development processes through practical experience
Requirements
Proficiency in 3D modeling software such as 3ds Max.
Familiarity with UV unwrapping and texturing techniques using software like Rizom UV, Substance Painter, and Photoshop.
Basic understanding of game engines, particularly Unreal Engine. Basic understanding of game engines, particularly Unreal Engine.
Access to a computer with the necessary software installed (3ds Max, Rizom UV, Substance Painter, Photoshop, Unreal Engine).
1、登录后,打赏30元成为VIP会员,全站资源免费获取!
2、资源默认为百度网盘链接,请用浏览器打开输入提取码不要有多余空格,如无法获取 请联系微信 yunqiaonet 补发。
3、分卷压缩包资源 需全部下载后解压第一个压缩包即可,下载过程不要强制中断 建议用winrar解压或360解压缩软件解压!
4、云桥网络平台所发布资源仅供用户自学自用,用户需以学习为目的,按需下载,严禁批量采集搬运共享资源等行为,望知悉!!!
5、云桥网络-CG数字艺术学习与资源分享平台,感谢您的赞赏与支持!平台所收取打赏费用仅作为平台服务器租赁及人员维护资金 费用不为素材本身费用,望理解知悉!
评论(0)