Unreal Engine虚幻游戏引擎素材资源 Unreal Engine Marketplace –Brushify – Urban Buildings Pack 城市建筑包 素材大小 1.85G 含4.26更新版
虚幻引擎虚幻游戏引擎素材资源虚幻引擎市场——刷漆——城市建筑包装城市建筑包
创造逼真城市的终极工具包。建筑是模块化的,可以在蓝图和强大的主材料中定制。
请在项目设置中启用dx12(搜索默认RHI并设置为DX12),以获得更好的产品性能。
使用城市建筑包从模块化资产中构建逼真的城市。该包附带了一个现成的场景示例,展示了如何创建自己的城市。该包附带了城市街区和单个建筑的拖放预设。每个建筑都是一个结合了多个模块化网格的蓝图。这允许您直接编辑建筑,包括更改楼层数、添加装饰元素和更改材料。高级主材质允许您快速轻松地修改建筑和道具的外观。
结合笔触风景的作品很棒!
技术细节
对象:
43建筑预制件在蓝图中完全可定制。(请注意:英国石油公司的只是预设,不包括逻辑)
3个城市街区蓝图预设和1个远程建筑预设。
15个模块化高层建筑构件
16个模块化住宅建筑部件
13个道具和装饰品,包括走火通道、门、柱子、屋顶物品、公园场地。
包括原始源文件(OBJ和搅拌机),所以你可以编辑网格或创建自己的。
高级主材料:
30种材料预设(沥青、砖、混凝土、外墙、草、金属、瓷砖、窗户、木材)
49种可平铺纹理(包括法线贴图和高度贴图)
支持无紫外线工作流程,无需花费时间在紫外线上就能为网格添加纹理。
混合着色器。用混合遮罩组合两个纹理。
损坏着色器。给你的资产增加真实的损失
发射纹理投影为现实的夜间照明效果。
视差遮挡贴图支持。
平铺、色调和强度功能。
所有资产均针对高性能进行了优化。
示例级别:
有背景景观的大城市场景
海洋物质
Skydome和照明设置
纹理分辨率:所有纹理2048×2048或更高。
The ultimate toolkit for creating photo-realistic cities. Buildings are modular and can be customized in blueprint and a powerful master material.
Please Enable DX12 in project settings (search Default RHI and set to dx12) for better performance with this product.
Build photo-realistic cities from modular assets with the Urban Buildings Pack. The pack comes with a ready made example scene that shows exactly how you can create your own city. The pack comes with drag and drop presets for Cityblocks as well as the individual buildings. Each building is a blueprint that combines multiple modular meshes. This allows you to edit a building directly, including altering the number of floors, adding decorative elements and changing materials. The advanced master material allows you to quickly and easily modify the look of the buildings and props.
Works great in combination with Brushify landscapes!
技术细节
Objects:
43 Building prefabs all fully customizable in Blueprint. (Please note: BP’s are prefabs only, no logic is included)
3 City Block blueprint presets and 1 distance building preset.
15 Modular High Rise building pieces
16 Modular Residential Building pieces
13 props and decorations including fire escapes, doors, pillars, roof items, park grounds.
Includes original source files (both OBJ and Blender) so you can edit the meshes or create your own.
Advanced Master Material:
30 material presets (Asphalt, Brick, Concrete, Facades, Grass, Metal, Tiles, Windows, Wood)
49 Tilable textures (including normal maps and height maps)
Supports UV-less workflow, add texture to meshes without spending time on uvs.
Blend shader. Combine two textures with a blend mask.
Damage shader. Add realistic damage to your assets
Emissive texture projection for realistic night time lighting effects.
Parallax Occlusion mapping support.
Tiling, Tint and Strength functionality.
All assets optimized for high performance.
Example Level:
Large city scene with background landscape
Ocean material
Skydome and lighting setup
Texture Resolutions: All Textures 2048×2048 or greater.
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