Unreal Engine虚幻游戏引擎素材资源 Unreal Engine Marketplace –Parallax Occlusion Brick Materials Vol.1砖材质






一包12视差遮挡映射(POM)砖材料,分辨率4K,可用于任何游戏或建筑项目。
该包还包括所有12种材料作为基本材料,不含POM,分辨率为4K。

版本1.1(2019年1月22日):
增加6种材料
分辨率提高到4K(您可以在UE4中轻松更改显示的最大分辨率)
增加了对UE4 4.15的支持
在一个贴图中组合粗糙度和高度+添加的环境光遮挡贴图
每个POM材质实例内的可调变量:
纹理贴砖(所有材料的无缝贴砖)
正常强度
粗糙度强度
POM强度(高度比,高度贴图相对于其宽度的深度,使材质看起来更深)
最小步数(向下看材料时将使用多少步数。通常只需要较少的步骤。)
最大步数(以掠射角执行的步数。通常需要更多步骤。)
技术细节
特点:POM砖材质
材料数量:
2种母料(1种基本母料和1种POM母料)
24个实例材质(12个基本材质实例和12个POM材质实例)
(所有材料的分辨率均为4K)
纹理数:
纹理总数36
12张4096×4096底色地图
4096×4096中的12个法线贴图
12张RAOH地图(粗糙度、环境遮挡和高度组合在一张地图中),4096×4096
支持的开发平台:Windows、Mac
支持的目标构建平台:Windows、Mac
发动机兼容性:4.15-4.25
预期平台:PC、Mac
测试的平台:Windows
文件包括:否
“Showcase”演示级别包含以下附加内容:
2个静态网格
标签
视差遮挡砖材料真实材料pom




A pack of 12 Parallax Occlusion Mapping (POM) Brick Materials in 4K resolution for the use in any game or architectural project.

This pack also includes all 12 materials as Basic Material without POM in 4K resolution.

Version 1.1 (01/22/2019):

added 6 materials
increased resolution to 4K (you can change the max displayed resolution easily inside UE4)
added support for UE4 4.15
combined roughness and height in one map + added ambient occlusion map

Adjustable variables inside each POM material instance:

Texture Tiling (seamless tiling of all materials)
Normal Intensity
Roughness Intensity
POM Intensity (Height Ratio, how deep the height map is in relation to its width, makes the material look deeper)
Min Steps (how many steps will be used when looking downward at the material. Typically fewer steps are required.)
Max Steps (how many steps will be performed at glancing angles. Typically more steps are necessary.)
技术细节
Features: POM Brick Materials

Number of Materials:

2 Master material ( 1 basic master material and 1 POM master material)
24 Instance materials ( 12 basic material instances and 12 POM material instances)
(All materials are in 4K resolution)

Number of Textures:

Total number of Textures 36
12 base color maps in 4096×4096
12 normal maps in 4096×4096
12 RAOH maps (roughness, ambient occlusion and height combined in one map) in 4096×4096

Supported Development Platforms: Windows, Mac

Supported Target Build Platforms: Windows, Mac

Engine Compatibility: 4.15 – 4.25

Intended Platform: PC, Mac

Platforms Tested: Windows

Documentation Included: No

The “Showcase” demo level has the additional content listed below:

2 Static Meshes

标签
PARALLAX OCCLUSIONBRICKSMATERIALREALISTICMATERIALSPOM
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