Unreal Engine虚幻游戏引擎素材资源 Unreal Engine Marketplace – Close Combat: Fighter近战打斗
项目Close-battle:Fighter是为开发人员提供
不同类型游戏的模板:动作游戏,RPG,或战斗
游戏。模板包括一个战斗系统,一个角色移动系统,
一个管理角色等级的系统,一个角色的技能系统。
还为剑术战斗增加了完全兼容的功能(单独分发):
近战:剑客
技术细节
特征:
移动。有一个跳跃系统,以及一个在跑步和步行状态下的运动系统。战斗系统也可用,在那里可以以战斗姿态在各个方向行走,同时进行冲刺或躲避攻击等。。。
健康组成部分。此组件包含所有健康参数。它不仅可以用于角色,还可以用于任何可能需要健康参数的参与者。
近战武器。近身格斗的近战武器。
人工智能。基本的人工智能能够在短距离内听到、看到、跟踪和攻击玩家。
XP管理组件。该组件包含处理字符升级所需的所有逻辑。
游戏界面(HUD)。有一个完全动画的游戏界面。
战斗概述。战斗中的电影摄影机。
蓝图数量:33
输入:键盘、鼠标
网络复制:否
文件:Rus/Eng(包与“Cl”包完全兼容战斗:剑客”.)
重要/附加说明:注意,项目中没有声音。视频中所有的流亡者都包括地点,人物,效果和场景
在线支持:不和谐频道
动画:
动画数:287
升级到史诗骷髅:是的
The Project Close Combat: Fighter is created to provide developers with a
template for games of different genres: action games, RPG’s, or fighting
games. The template includes a combat system, a system for character movement,
a system for managing character’s level up, and a system of skills for a character.
Also implemented a fully compatible addition for sword combat (Distributed separately):
Close Combat: Swordsman
技术细节
Features:
Movement. There is a jumping system, as well as a system for movement in running and walking states. A combat system is also available, where it is possible to walk in a fighting stance in all directions, while making dashes or dodging an attack, etc …
Health component. This component comprises all parameters of health. It can be used not only with the character, but with any actor, which might need health parameters.
Melee Weapon. The class of melee weapon for close quarters combat.
AI. Basic AI is capable of hearing, seeing, following, and attacking the player from short range.
XP management component. The component comprises all necessary logic to handle leveling up of a character.
Game Interface (HUD). There is a fully animated game interface.
Combat overview. A cinematic camera in combat.
Number of Blueprints: 33
Input: Keyboard, Mouse
Network Replicated: No
Documentation: Rus/Eng (The package is completely compatible with the package “CloseCombat:Swordsman”.)
Important/Additional Notes: Attention, there are no sounds in the project. All the exiled presented in the video are including locations, characters, effects and cutscenes
Online support: Discord channel
Animations:
Number of Animations: 287
Scaled to Epic skeleton: Yes
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