Tower Defense Starter Kit 4.26 塔防入门套件是一个纯粹的蓝图框架,可以快速轻松地创建塔防游戏。
多种类型的人工智能波浪生成系统,支持无止境的波浪和难度不断升级的重复波浪周期
塔:机枪、冲击波、激光、特斯拉、狙击手、火炮、助推器和采矿塔
敌方人工智能:坦克,治疗者,突击者,远程和塔禁用者
塔的能力:超速行驶和修理
全局能力:空袭、塔守卫者、近战地雷和回复场
塔式系统的分支升级路径
特殊的波浪会在最后产生凸起
支持拖放功能的网格生成器,用于创建网格单元以放置塔架
带有级别选择和持久地图解锁的主菜单可跨多个会话
任务开始时选择塔和全局能力的加载菜单
支持基于样条的多通道路径和基于navmesh的寻路
技术细节
整个工具包采用模块化组件来处理特殊功能,并以最小的耦合帮助创建现有实体的新变体。
波浪管理器允许通过参数完全定制波浪,包括敌人类型、单位数量、产卵点、产卵延迟等。
AI产卵点支持随机产卵位置的预缓存和运行时生成。
事件驱动逻辑主要用于HUD更新的连续计时服务。
所有关于塔和能力的信息都使用数据驱动的方法动态显示,因此在添加/删除塔时无需手动修改HUD。
预期平台:Windows
• Multiple types of AI Wave Spawning systems, with support for both Endless waves & repeating wave cycles with escalating difficulties
• Towers: Machine Gun, Shockwave, Laser, Tesla, Sniper, Artillery, Boost, & Mining Tower
• Enemy AI: Tank, Healer, Rusher, Ranged, & Tower Disabler
• Tower Abilities: Overdrive & Repair
• Global Abilities: Airstrike, Tower Guardians, Proximity Mines, & Regen Field
• Branching Upgrade Paths for Towers
• Special Waves that spawn Bosses at the end
• Grid Generators with drag & drop support to create grid cells for tower placement
• Main menu with level selection & persistent map unlocks across multiple sessions
• Loadout menu for selecting towers & global abilities at mission start
• Supports spline-based multi-lane paths & navmesh-based pathfinding
Technical Details
• Modular components are employed throughout the toolkit to handle special functionalities & aid in the creation of new variations to existing entities with minimal coupling.
• The Wave Manager allows complete customization of waves through parameters including Enemy Type, Number Of Units, Spawn Point, Spawn Delay, etc.
• AI Spawn Points support precached & runtime generation of randomized spawning locations.
• Event-driven logic used predominantly over continuously ticking services for HUD updates.
• All information pertaining to the towers & abilities are displayed dynamically using a data-driven approach, thus eliminating the need for manual HUD modifications when adding/removing towers.
Intended Platform: Windows
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