Ambient Lighting Dynamic Light Probes 4.26 全环境照明/动态光探头为点光源和动态光探头提供了更便宜的选择!
这个包包括一个全功能的环境/反弹照明系统,作为点光源的廉价替代品,以很小的成本提供相同的外观。它为设计师/艺术家提供了一种很好的廉价方式来照亮他们的环境,并使用一种非常类似于常规点光源的系统来添加一些良好的环境/反弹照明,而没有点光源带来的一些问题和性能成本。它为设计师提供了常规的廉价环境光,以及捕捉他们周围环境的光,作为真正的动态光探针。
环境光可以根据需要重叠任意多次,而无需额外的性能成本。
环境照明可以是任何尺寸和效果,非常大的区域或非常详细的区域,没有额外的成本。
环境光是完全动态的,可以在游戏中实时更新。
与点光源不同,环境光不会在反射中产生亮点。
内置工具允许设计师自动用环境光替换点光源演员,自动复制所有设置。
环境光也支持环境光遮挡和次表面散射。
环境光正确遮挡,仅在屏幕上渲染。
灯光提供了在远处切换到低质量灯光模式的能力,使灯光成本只有远处的一半左右。
GI特性可以动态捕捉周围的环境,以及用于完全定制的色调设置。
针对GI特性的全面性能调整。
技术细节
特点:
使用环境光,就像使用无阴影点光源一样
环境光看起来几乎与常规点光源一样,但成本要低得多
灯光提供高/低质量设置,低质量将成本降低近一半
内置工具,允许设计师自动用环境光替换常规点光源
照明系统具有内置的GI功能,可以针对每个灯启用/禁用
技术信息:
蓝图数量:3
材料:3
材质实例:33
材料功能:1
纹理:1
级别:1
支持的开发平台:(Windows)
支持的目标构建平台:(Windows)
This pack includes a fully functional ambient/bounce lighting system meant as a cheap replacement for point lights, offering the same look at fraction of the cost. It offers a good cheap way for designers/artists to light out their environments and add some good ambient/bounce lighting using a system that works very much like regular point lights without some of the issues and performance costs point lights bring with them. It provides designers with regular cheap ambient lights as well as lights that capture the environment around them acting as true dynamic light probes.
Ambient Lights can overlap as many times as needed with zero additional performance costs.
Ambient Lights can be any size and effect extremely large areas or very heavily detailed areas with zero additional costs.
Ambient Lights are fully dynamic and can be updated in real time in game.
Unlike point lights, the ambient lights will not create bright points in reflections.
Built in tools allow designers to automatically replace point light actors with Ambient Lights, automatically copying all settings over.
Ambient Lights also support ambient occlusion and subsurface scattering.
Ambient lights properly occlude and only render while on screen.
Lights provide the ability to toggle to a lower quality light mode when far away making the lights cost around half as much while in the distance.
GI features dynamically capture environment around them as well as color hue settings for full customization.
Full performance tweaking for GI features.
技术细节
Features:
Work with ambient lights exactly like you would unshadowed point lights
Ambient Lights look nearly identical to regular point lights at a much cheaper cost
Lights offer High/Low Quality settings, Low Quality cuts the cost nearly in half
Built in tool that allows designers to replace regular point lights with ambient lights automatically
Lighting system has built in GI features that can be enabled/disabled per light
Technical Info:
Number of Blueprints: 3
Materials: 3
Material Instances: 33
Material Function: 1
Textures: 1
Levels: 1
Supported Development Platforms: (Windows)
Supported Target Build Platforms: (Windows)
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