Biotech – Hornet 4.26 基于默认UE4人体模型的完全可定制的科幻人物
这是一个科幻人物,可以在任何项目中作为敌人或者主角,甚至是装饰品。
它基于默认的UE4人体模型,因此来自资源商店的任何动画都可以与它一起使用
这种材料由面具纹理制成,因此它的每个部分都可以定制不同的颜色、粗糙度和金属度。
发射灯是2个独立的面罩遮阳板,主灯,可以定制颜色和颜色强度。
你也可以控制污垢的程度,你可以定制颜色,粗糙度和金属。
这个包还包括fps手,所以你可以在射击项目中使用它,手也被装配到默认的FPS手骨架,所以它也可以用于市场动画资产
我包括了一个角色蓝图和一个游戏模式蓝图,这样你就可以在总览图中点击play并使用这些控件来测试模型:[W][A][S][D];【空间】;[Shift];[F];[R]
该模型也有一个“随机皮肤生成器”,你可以用[R]键来测试,或者你可以用[F]键来测试示例材料
This is a Sci-Fi Character that can be used in any projects as an enemy or the main character, or even decorations.
it is based on the default UE4 mannequin so any animations from the asset store can be used with it
The material is made with mask textures so every section of it can be customized with different Color, Roughness, Metalness.
The emissive lights are 2 separate masks Visor, Main lights, and can be customized by Color and Color intensity.
You also have control over the Dirt level that you can customize the Color, Roughness and Metalness.
This pack also includes the FPS Hands, so you can use it on a shooter project, the hands are also rigged to the default fps hands skeleton so it also can be used with marketplace animation assets
I included a Character Blueprint and a Game Mode Blueprint so you can just press play in the overview map and use these controls to test out the model: [W][A][S][D]; [Space]; [Shift]; [F]; [R]
The model also has a “Random Skin Generator” which you can test out with the [R] Key, or you can test the example materials with the [F] Key
技术细节
Features:
1 Humanoid Character with the basic ue4 mannequin animations
Character Game Mode Blueprint and Blueprint with [W][A][S][D]; [Space]; [Shift]; [F]
1 FPS Hands
1 Main Material
10 Material Instances as an example of different color schemes
Scaled to Epic Skeleton: YES
Rigged: YES
Rigged to Epic Skeleton: YES
Animated: YES
Number of Characters: 1
Triangle counts of character:
LOD 0: 12178
LOD 1: 6088
LOD 2: 3044
Texture Resolutions: 4k
Number of Textures: 4
Number of Animations: 6
Animation Types: In Place
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