Unreal Engine虚幻游戏引擎素材资源 Unreal Engine Marketplace –n00dLobby 大小:60M
n00dLobby是您一直在寻找的映射多人游戏框架的菜单!
n00dLobby让你从一个有多个玩家的菜单中处理你的角色/地图/任务选择,并带他们到一个所有数据都完好无损的游戏级别。您需要修改的所有值都可以从游戏实例中的类默认值中访问;只需按照详细的文档说明如何整合所有玩家及其重要数据,并立即进入您的游戏。
特征
完全网络复制
相关类别的即插即用组件
如果需要,可以在几秒钟内设置聊天窗口
地图选择
字符选择
任务选择
替代产卵选项-观众和/或可玩的角色
小部件处理(如果需要)
加载屏幕功能
用户界面功能设置您自己的按钮选择功能,只需简单地拖动一个大头针
完全可定制——这一资产被设计为可灵活用于大多数项目
有据可查
技术细节
蓝图数量:20个以上
输入:键盘、鼠标
网络复制:是
即插即用演员组件令人惊叹的复制大厅!
n00dLobby是一个可扩展的BP框架,其系统使您的生活变得轻松。它旨在让您的前端系统在几分钟内启动并运行,同时保持其定制的简单性,同时为您和您的朋友提供强大和高性能的登录功能,以跨地图保存他们的数据。
合并
n00d组件旨在合并到一个方便的组件列表中。当您单击“添加到项目”时,您可能会得到一个提示,询问您是否要覆盖文件。这样做是为了让我们的核心以及任何共享的通用资产保持最新。
项目占用空间小:约80MB
支持的开发平台:
Windows:是的
重要/附加说明:仅适用于监听服务器(此时)
标签
networkmodulareplicated plug N playblueprintinterfacelobbychat
n00dLobby has you covered with handling your character / map / mission selection from a menu with multiple players, and travelling them to a gameplay level with all their data intact. All of the values you need to modify are accessible from the Class Defaults in the Game Instance; just follow the detailed documentation on how to integrate and be entering your game in no time at all, with all the players and their important data.
Features
Fully Network Replicated
Plug ‘n Play Component for relevant classes
Chat window that can be setup in seconds if desired
Map selection
Character selection
Mission selection
Alternative spawning options – spectators and / or playable characters
Widget handling (if needed)
Loading screen functionality
UI functions to setup your own button selection functionality with a simple drag off a pin
Fully customisable – this asset has been designed to be flexible with most projects
Well documented
技术细节
Number of Blueprints: 20+
Input: Keyboard, Mouse
Network Replicated: Yes
Plug & Play Actor Components for breathtaking replicated lobbies!
n00dLobby is an extendable BP framework with systems to make your life easy. It is designed to have your front end systems up and running in minutes while keeping it simple to customise, all the while offering powerful and performant logging in capabilities for you and your friends to persist their data across maps.
Merging
n00dComponents are designed to be merged together into one handy component list. When you click ‘Add to Project’ you may get a prompt that asks you if you’d like to overwrite files. This is done so that we keep the Core up-to-date as well as any shared generic assets.
Small footprint in your project: ~80MB
Supported Development Platforms:
Windows: Yes
Important/Additional Notes: for listen server only (at this time)
标签
NETWORKMODULARREPLICATEDPLUG N PLAYBLUEPRINTSINTERFACELOBBYCHAT
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