Unreal Engine虚幻游戏引擎素材资源 Unreal Engine Marketplace –善良的女巫-游戏就绪风格化的MMORPG FPS现实人物 Kind Witch – Game Ready Stylized MMORPG FPS Realistic Character

风格化女巫的3D模型,非常适合RPG,皇家战役,射手,FPS。装配到史诗。模块化,拥有完整的身体。通过实例、标识映射改变颜色。准备好直播链接脸,Faceware,vtubing(vtuber),vrchat。
大小解压后:682M

魔法时间到了!这是继续风格化模型系列-订阅我的艺术站,这样你就不会错过新的项目!

该项目包含两张地图。在第一种情况下,您可以检查测试动画的工作,在第二种情况下,使用高质量的渲染来评估模型。

该项目还包含一个主体;为了启用它并控制模块化,我在面板的右侧准备了方便的开关。请记住,不建议用全身搭配衣服来避免网眼交叉。

该包包括开始男性动画,但我建议使用免费的军事风格人体模型女性包或ALC 4女性动画-你会立即看到区别;)你可以在演示视频https://youtu.be/lep82a7Au0g中查看他们的作品(两者)

以下是一些有用的信息:

+包含武器。

+完全定制的角色物理。仿真头发,帽子,书都包括在内。

+通过构建脚本实现模块化系统-一键删除任何内容!处理主姿势组件。

+适用于ALS 4(参见游戏演示)

+52种针对电影过场动画的校准面部混合形状,与Live Link Face、Faceware等兼容(使用iPhone 11进行了测试和校准)可用于面部动作捕捉、vtubing、vrchat、对话动画。(请参见视频预览)

您可以在此下载实时链接面的校准数据

+您可以更改皮肤、眼睛、头发的颜色(材质实例已配置,因此您可以轻松控制许多材质参数)

+完全定制的虚幻着色器-微缩、微缩粗糙度、微缩细节、镜面遮罩、SSS遮罩等-包罗万象,随时可以使用!

+如果您需要未经审查的版本以及乳房模拟,请随时给我发电子邮件help.davidgrette@gmail.com

+与Epic Skeleton完全兼容-包括已解决的人体模型问题,如手指旋转不正确等

+带可玩角色蓝图和头发、帽子、书、身体物理模拟的UE4项目-即插即用!

+全身网布(颈部无接缝!)包含在内,与基础网格一样好

+单位:厘米。型号高度:175厘米

+带有IK / FK控制器的高级钻机-我根据请求单独发送

+角色是从零开始制作的,没有使用Daz模型等

+该型号有一个单独的发帽

+在项目中还有一个没有主体的优化版本

+低聚,游戏就绪,装备(全身装备和扩展面部装备),PBR纹理

+附加骨骼-适用于头发(24个骨骼)、胸部(4个)、帽子(7个)、书籍(1个)

+多边形数:67122个面

+使用blender操纵


技术细节
作弊:是的

装配到史诗骨架:是的

包括IK骨骼:是

动画:不

字符数:1

字符顶点数:68946

材料和材料实例的数量:35

纹理数量:58

纹理分辨率:(4096×4096,2048×2048,1024×1024,512×512,256×256)

支持的开发平台:

窗户:是的

麦克:是的

文档:否

重要/补充说明:爱你!

可爱-美丽现实主义基础网眼女装Battle-ROYALESORCERER-Magicified-Characters-Tylized-Characters巫师Mage-WOMANFIGHTER-Fighting漂亮-魅力SMO-RPG-Blends Shapes女子动作卡通-动漫女孩



3D model of stylized Witch, perfect for RPG, Battle Royale, shooter, FPS. Rigged to Epic. Modular, has full body. Color change via Instances, ID Maps. Ready for Live Link Face, Faceware,vtubing(vtuber),vrchat.

Time for Magic! This is continue the series of stylized models – subscribe to my Artstation so you don’t miss out on new items!

The project contains two maps. In the first, you can check the work of test animations, in the second, evaluate the model with a high-quality render.

The project also contains a body; to enable it and control modularity, I have prepared convenient switches on the right side of the panel. Please remember that using a full body with clothing is not recommended to avoid mesh crossing.

The package includes starting male animations, but I recommend using the free Military Style Mannequins female pack or ALC 4 female animations – you will immediately see the difference ;) You can check their work (both) in the demo video https://youtu.be/lep82a7Au0g

Here’s some useful information:

+Weapon is included.

+Fully customized physic of the character. Simulation of hair, hat, book are included.

+Modular system via Construction Script – remove anything with one button! Work on Master Pose Component.

+Works well with ALS 4 (see gameplay demo)

+52 calibrated facial blendshapes for cinematic cutscenes, compatible with Live Link Face, Faceware and more (tested and calibrated with iPhone 11) Ready for facial motion capture, vtubing, vrchat, conversation animations. (see video preview)

You can download calibration data for Live Link Face here

+You can change the color of skin, eyes, hair (Instances of materials are configured, so you can easily control a lot of material parameters)

+Fully customized Unreal shaders – MicroNormal, MicroBaseRoughness, MicroDetail, Specular masks, SSS masks, etc – all-inclusive and ready to go!

+If you need an uncensored version as well as a breast simulation, feel free to text me on email help.davidgrette@gmail.com

+Fully compatibility with Epic Skeleton – including solved Mannequin problems, such as incorrect rotation of fingers, etc

+UE4 project with playable character blueprints and hair, hat, book, body physics simulation – plug and play!

+Full body mesh (without a seam on the neck!) is included, good as base mesh

+Unit: centimeters. Model height: 175 cms

+Advanced rig with IK / FK controllers – I send it separately by the request

+The character is made from scratch, without the use of Daz models and others

+The model has a separate hair cap

+There is also an optimized version without a body inside right in the project

+Low poly, game-ready, rigged (full body rig and extended facial rig), PBR textures

+Additional bones – for a hair (24 bones), chest (4), hat (7), book (1)

+Polycount: 67122 faces

+Rigged using Blender

I will be grateful if you fill out a small survey – so I can suggest models for your requests in the future: https://forms.gle/HFLwAAPxv6q8z3RUA

Thank you, David Grette ^_^

技术细节
Rigged: Yes

Rigged to Epic skeleton: Yes

IK bones are included: Yes

Animated: No

Number of characters: 1

Vertex counts of characters: 68946

Number of Materials and Material Instances: 35

Number of Textures: 58

Texture Resolutions: (4096×4096, 2048×2048, 1024×1024, 512×512, 256×256)

Supported Development Platforms:

Windows: Yes

Mac: Yes

Documentation: No

Important/Additional Notes: Love you!
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