该课程共包含The Gnomon Workshop – Introduction to Pyro FX in Houdini – Volume 1与The Gnomon Workshop – Introduction to Pyro FX in Houdini – Volume 2 共两卷
大小:9.7G 持续时间共10小时 1920X1080 MP4 语言:英语+中英文字幕(云桥网络机译)
标题:Gnomon工作坊——Houdini火焰特效制作学习教程 共2卷
信息:
了解Houdini 18.5中的强大功能,并了解如何利用快速高效的SOP级稀疏烟火工具来制作高质量的FX。从创造真实的烟雾到可信的营火,第一卷介绍了创建各种模拟所需的生产流程。
Alasgar是一名资深FX艺术家,拥有超过6年与Houdini合作的经验。他提供了对所有新源节点和工作流的深入概述,以及对不同类型的pyro FX模拟用户需要了解的Pyro解算器设置和选项的细分。
研讨会提供了几个案例研究,供艺术家跟进。从一个小规模的pyro FX项目开始,包括一些微弱的烟雾/干冰FX,艺术家们将学习如何创建一个轻微的烟雾源和干冰效果源。对于一个更大规模的pyro FX案例研究,Alasgar随后演示了如何重新创建一个真实的大规模烟雾模拟以及一些有效的匹配参考的方法。模拟过程的指示以及一些有趣的方式来渲染最终结果。The Gnomon Workshop – Introduction to Pyro FX in Houdini – Volume 1
从那里,Alasgar提供了pyro燃烧火源的技术,并分享了重要的模拟设置,揭示了如何有效地创建和源场火以及所有其他燃烧风格的模拟人生。了解如何创建逼真的小型火灾模拟,以及大量烟雾的大型火灾。本工作坊的第一册以演示结束,展示如何创建一个真实的营火模拟。
在阿拉斯加·哈萨诺夫的外汇研讨会第二卷中,事情变得一触即发。了解如何利用霍迪尼18.5中快速高效的工具来创建一个大规模的浓烟火灾,符合现实世界的参考,加上掌握自己的现实爆炸。照明和渲染pyro FX镜头的有用提示和技巧也包含在我们两部分系列的最后一卷中。
阿拉斯加·哈萨诺夫是一名资深特效艺术家,拥有6年多与胡迪尼共事的经验。基于第1卷中教授的知识,这个深入的概述涵盖了Houdini 18.5中用于爆炸的新Pyro源节点,包括Pyro Burst源和Pyro Trail源,并显示了如何创建不同类型的爆炸,以及如何使用Pyro着色器和一些高效的Pyro渲染工作流。The Gnomon Workshop – Introduction to Pyro FX in Houdini – Volume 2
研讨会最后总结了一些有效的烟火照明和渲染技术,分享了如何着色,照明和渲染各种各样的烟火模拟。Alasgar包括如何使用交互式照明以及他的一些可靠的高级阴影方法。
有关创建烟雾和小规模火焰模拟的介绍,请参见《Houdini:第1卷》中的Pyro FX简介。
Duration 5h 48m MP4
Title: The Gnomon Workshop – Introduction to Pyro FX in Houdini – Volume 1
Info:
Learn about the powerful features in Houdini 18.5 and discover how to take advantage of the fast and efficient SOP-level Sparse Pyro tools for production-quality FX. From creating realistic smoke to a believable campfire, Volume 1 of Alasgar Hasanov’s two-volume workshop walks through the production workflows needed to create a variety of simulations.
Alasgar is a Senior FX Artist with over 6 years of experience working with Houdini. He provides an in-depth overview of all the new Source nodes and workflows along with a breakdown of the Pyro Solver settings and options you need to know for different types of pyro FX sims.
The workshop offers several case studies for artists to follow along. Starting with a small-scale pyro FX project involving some wispy smoke/dry ice FX, artists will learn how to create a lightly smoking source and a dry-ice effect source. For a larger-scale pyro FX case study, Alasgar then demonstrates how to recreate a realistic large-scale smoke simulation along with some efficient methods for matching references. The simulation processes are instructed as well as some interesting ways to render the final results.
From there, Alasgar offers techniques for pyro combustion fire sourcing and shares the important simulation settings, revealing how to efficiently create and source fields for fire as well as all other combustion-style sims. Learn how to create realistic small fire simulations, as well as voluminous fires with lots of smoke. Volume 1 of this workshop concludes with a demonstration showing how to create a realistic campfire simulation.
Duration 4h 7m MP4
Title: The Gnomon Workshop – Introduction to Pyro FX in Houdini – Volume 2
Info:
In Volume 2 of Alasgar Hasanov’s FX workshop, things get explosive. Learn how to leverage the fast and efficient tools in Houdini 18.5 to create a large-scale fire with thick smoke that matches a real-world reference, plus master your own realistic explosions. Helpful tips and tricks for lighting and rendering your pyro FX shots are also included in this final volume of our two-part series.
Alasgar Hasanov is a Senior FX Artist with over 6 years of experience working with Houdini. Building upon the knowledge taught in Volume 1, this in-depth overview covers the new Pyro Source nodes in Houdini 18.5 used for explosions, including Pyro Burst Source and Pyro Trail Source, and shows how to create different types of explosions as well as how to use the Pyro Shader along with some efficient pyro-rendering workflows.
The workshop concludes with some effective pyro lighting and rendering techniques, sharing how to shade, light, and render a variety of pyro simulations. Alasgar includes how to use interactive lighting as well as some of his tried-and-trusted advanced shading methods.
For an introduction to creating smoke and small-scale fire simulations, watch Introduction to Pyro FX in Houdini: Volume 1.
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