使用Sequencer在虚幻引擎4中为视频游戏创建电影剪辑场景和游戏时刻。

你会学到什么
如何在虚幻引擎中使用音序器?
如何创建一个从游戏中触发的全功能过场动画
如何创建交互式和非交互式过场动画
如何让摄像机产生动画效果,为玩家创造有趣的情绪
如何在游戏中使用音序器——例如开门或启动电梯
如何使用虚幻的免费资产库来制作一个看起来很酷的作品集
MP4 |视频:h264,1280×720 |音频:AAC,44.1 KHz
语言:英语+srt英文字幕|大小解压后:4.8 GB |时长:5小时 18分钟

要求
熟悉虚幻引擎和蓝图是有用的,但不是必需的

描述
**来自GameDev-tv团队,曾在Udemy上教授超过50万名优秀学生* *使用虚幻引擎4的序列器工具制作您自己的电影瞬间。Sequencer(包含在虚幻编辑器中-不需要额外下载)是一个强大的编辑器,它允许你添加轨迹和动画,从你的相机到你的角色到你的世界。Unreal Engine Cinematic Creator For Video Game Design

在本课程中,你将能够做到以下几点:创建你自己的非交互式过场动画,它是从游戏中触发的。组成有趣的相机镜头和动画你的相机,就好像你是史蒂芬斯皮尔伯格的私人摄影师。当玩家通过你的关卡时,通过制作世界事件的动画在你的关卡中创造运动和风味(爆炸和山崩,有人知道吗?).创建简单的游戏系统,比如允许玩家在门附近奔跑时开门。创建动画序列,并将其渲染为电影格式,这样你就可以制作自己的短片,如果你愿意的话。一路上,我们将讨论电影摄影理论,例如您可以创建的不同类型的镜头或移动相机的各种方式,包括创建相机轨道和相机起重机。

Use Sequencer to Create Cinematic Cut Scenes & Gameplay Moments for Video Games in Unreal Engine 4.

What you’ll learn
How to use Sequencer in Unreal Engine.
How to create a fully functioning cut scene which is triggered from gameplay
How to create interactive and non-interactive cut scenes
How to animate cameras to create interesting emotions for the player
How to use Sequencer for gameplay – for example opening doors or triggering elevators
How to use Unreal’s library of free assets to make a cool looking portfolio piece
Requirements
Some familiarity with Unreal Engine and Blueprint is useful but not required
Description
** From the GameDev-tv team who has taught more than half a million awesome students on Udemy **Make your own cinematic moments using Unreal Engine 4’s Sequencer Tool.Sequencer (which is included with the Unreal Editor – no additional download necessary) is a powerful editor which allows you to add tracks and animate everything from your cameras to your characters to your world.In this course you will be able to do the following:Create your own non-interactive cut scene which is triggered from gameplay.Compose interesting camera shots and animate your cameras as if you were Steven Spielberg’s personal camera operator.Create movement and flavor in your levels by animating world events to take place as the player moves through your level (explosions and landslides anyone?).Create simple gameplay systems such as allowing the player to open doors when they run near them.Create animation sequences and render them to movie format so that you can make your own short films if you so desired.And along the way we’ll talk about cinematography theory such as the different types of shots you can create or the various ways to move your camera, including creating camera rails and camera cranes.Get plugged into our communities of amazing developers on Facebook (nearly 20k), in our own TA-curated Community (17k views/day), and our student chat group (10k live at any one time).

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