用blender创造美国队长的摩托车

学习Blender中的硬表面建模,如何管理复杂的项目,以及如何照亮和渲染场景。

你会学到什么

Blender中创建复杂的模型
UV贴图和纹理3d对象
使用Blender的循环渲染引擎照亮和渲染真实场景

大小解压后:3.28G 持续时间8小时30分 包括课程文件 1280X720 MP4 语言:英语+中英文字幕(云桥网络机译)



要求

您应该了解如何在Blender界面中导航,并熟悉基本的建模工具,如挤出和循环切割。

描述

学习Blender中硬表面建模的基本概念和技术。学习创建材料和纹理,以及在Blender中渲染一个真实的车辆。

建立一个坚实的三维建模基础,这样你就可以创造自己的神奇的车辆。Create Captain America’s Motorcycle with Blender

blender建模工具

复杂项目的策略

blender中的材料和纹理

Blender循环灯光和渲染

了解真实感的3D建模

学习创建逼真的3D模型为您创建自己的令人难以置信的动画和视觉效果打开了大门。Blender可以免费下载并用于任何目的,它已经证明自己是全世界独立和商业项目的强大工具。

Blender为学习3D建模、纹理和渲染的基础知识提供了一种低成本的好方法。自1995年以来,它在动画和视觉效果行业中的功能和使用一直在增长。

内容和概述

在本课程中,您将从2011年的电影《美国队长:第一个复仇者联盟》中创建美国队长的摩托车在整个课程中,你将学习搅拌机建模,纹理和渲染工具。你将学习处理复杂项目所需的技术和策略,这样你就可以将自己的想法付诸实践。

我们将从在Adobe Photoshop中创建参考图像开始。然后,您将学习如何在Blender中设置参考图像,以使您的建模项目更简单、更高效。

当我们创建摩托车的每个部分时,你将学习如何使用Blender建模工具来创建逼真的硬表面模型。在创建摩托车的引擎、轮胎胎面和框架时,您将使用修改器、布尔值和路径工具。

建模完成后,您将学习如何在Blender中为摩托车设置材质,创建选定3D对象的uv贴图,以及应用逼真的纹理。最后,您将点燃摩托车,并使用Blender Cycles渲染引擎来渲染场景。

完成本课程的学生将具备创建动画和视觉效果所需的高质量、逼真的3D模型所需的知识。

参考图像和纹理可与相应的视频一起下载。

“我喜欢你的教程!第一次,我能够理解blender!太感谢了!”杰德·W

“干得好,达林。你是一个伟大的老师,也是一个出色的3D艺术家。我真的很欣赏你的工作;迫不及待想看你接下来做什么!-theLegendofSamuel

“我只想说,我非常感谢你发布的这些高质量的教程!!!你真是一个鼓舞人心的人。-扎克·贝
本课程面向谁:

任何对学习Blender中的硬表面建模感兴趣的人,以及设置Cycles 材质、纹理和渲染的人。

Learn hard surface modeling in Blender, how to manage a complex project, and how to light and render a scene.

What you’ll learn

Create complex models in Blender
UV map and texture 3d objects
Light and render realistic scenes using Blender’s Cycles render engine

Requirements

You should understand how to navigate in the Blender interface and be familiar with basic modeling tools like Extrude and Loop Cut.

Description

Learn the fundamental concepts and techniques of hard surface modeling in Blender. Learn to create materials and textures, as well as light and render a realistic vehicle in Blender.

Build a strong foundation in 3D Modeling so you can create your own amazing vehicles.

Blender Modeling Tools

Strategies for Complex Projects

Materials and Textures in Blender

Blender Cycles Lights and Rendering

Learn 3D Modeling for Realism

Learning to create realistic 3D models opens the door for you to create your own incredible animations and visual effects. Blender is free to download and use for any purpose and has proven itself to be a powerful tool for independent and commercial projects all over the world.

Blender provides an excellent low-cost way to learn the fundamentals of 3D modeling, texturing, and rendering. Since 1995, it has been growing in features and usage in the animation and visual effects industry.

Content and Overview

In this course you’ll create Captain America’s motorcycle from the 2011 movie, “Captain America: The First Avenger.” Throughout the course you’ll learn about the Blender modeling, texturing, and rendering tools. You’ll learn the techniques and strategies needed to tackle complex projects so you can bring your own ideas to life.

We’ll begin by creating reference images in Adobe Photoshop. Then you’ll learn how to set-up reference images in Blender to make your modeling projects easier and more efficient.

You will learn how to use the Blender modeling tools to create realistic hard surface models as we create each part of the motorcycle. You will use modifiers, booleans, and path tools, while creating the motorcycle’s engine, tire treads, and frame.

When the modeling is complete you will learn how to set-up materials in Blender for the motorcycle, create uv maps of selected 3D objects, and apply realistic textures. In the end, you will light the motorcycle and use the Blender Cycles render engine to render the scene.

Students completing this course will have the knowledge they need to create the high quality, realistic 3D models needed for animations and visual effects.

Reference images and textures are available to download with their corresponding videos.

“I love your tutorials! For the first time, I’m able to understand Blender! Thank you so much!” -Jade W

“Great work, Darrin. You make a great teacher as well as a fantastic 3D artist. I really appreciate your work; can’t wait to see what you do next! -theLegendofSamuel

“I just wanted to say how much I appreciate these high quality tutorials you put out!!! You are truly an inspirational person. -Zach B
Who this course is for:

Anyone who is interested in learning hard surface modeling in Blender, as well as setting up Cycles materials, texturing, and rendering.

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