语言:英语|文件大小解压后:126.24M
在C4D制造火焰和烟雾的插件。动画场景中的真实烟雾模拟。湍流基金会在4D电影院直接对火、烟、灰尘和其他气体现象进行高质量的模拟。湍流非常容易使用。

湍流的模拟管道实现了基于不可压缩纳维尔斯托克斯方程的体素求解器。这意味着它使用体素网格来描述烟雾和火焰的体积云,并求解描述网格上流体运动的方程。对于每个体素湍流,FD计算流体的速度以及几个通道来描述属性,如温度、烟雾密度、燃料量等。这个模拟过程为每一帧生成一个体素网格,该网格缓存在磁盘上,供体积渲染器使用。
(C4D)增加了对真实流刚性和弹性粒子发射器的支持。
删除了过时的缓存压缩选项。
将发射器/填充对象的默认值更改为false。
除日志文件外,将错误记录到C4D控制台。

系统要求:
Cinema4D R20-R23 CPU Win版

Languages: English | File Size: 126.24 MB
Plugin for creating fire and smoke in Cinema 4D. Realistic smoke simulation in animated scenes. TurbulenceFD makes quality simulations of fire, smoke, dust and other gaseous phenomena available directly in CINEMA 4D. TurbulenceFD is extremely easy to use.

TurbulenceFD’s simulation pipeline implements a voxel-based solver based on the incompressible Navier Stokes equations. That means it uses a voxel grid to describe the volumetric clouds of smoke and fire and solves the equations that describe the motion of fluid on that grid. For each voxel TurbulenceFD calculates the velocity of the fluid as well as several channels to describe properties like temperature, smoke density, amount of fuel, etc. This simulation process produces a voxel grid for each frame, which is cached on disk for use by the Volumetric Renderer.
(C4D) Added support for RealFlow rigid and elastoc particle emitters.
Removed obsolete cache compression option.
Changed default value for Emitter/Fill Object to false.
Log errors to C4D Console in addition to log file.

System requirements:
Cinema4D R20-R23 CPU Only Win
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